Here's everything that was added: **King Slime Boss Fight (Level 1):** - Giant King Slime with 20 HP, golden crown, boss HP bar at bottom of screen - 2 phases: Phase 1 (green, slow) → Phase 2 at 50% HP (red, faster, more frequent slams) - Ground slam attack that shakes the camera and deals 2 damage - Boss arena at the end of the forest level with warning markers - Defeating it awards 1000 points and unlocks everything **Desert Ruins (Level 2):** - New desert background with sandy ground and golden platform tiles - Arabian-themed background music - 3 new desert enemies: - **Scorpion** - Fast patrol, 2 HP, 2 damage - **Mummy** - Slow chaser, 4 HP, high threat - **Sand Worm** - Burrows underground and pops up near the player, 3 HP, 3 damage - Jewel goal at the end of the desert **3 New Unlockable Characters:** - **Samurai** (red) - BLADE WAVE ranged energy slash, 4 HP, balanced stats - **Druid** (green) - VINE WHIP projectile + heals 1 HP on every kill, 4 HP - **Berserker** (orange) - AXE THROW (arcing projectile) + RAGE mode (bonus damage at low HP), 6 HP tank All 3 are locked on the character select screen until you defeat the King Slime. After winning, a Level Select screen lets you replay Level 1 or continue to the Desert. **Next Ideas:** 1. **Desert Boss** - Add a Pharaoh boss at the end of Level 2 with projectile attacks and summoning mummy minions 2. **Combo System** - Chain kills together for score multipliers and flashy visual effects **Ready to level up your game? Pick one and let's build it!**