Key changes made: 1. **Physics interpolation** - Now interpolates between previous and current physics states using the accumulator alpha value. This eliminates visual stuttering from fixed timestep physics. 2. **Increased physics rate** - Changed from 60Hz to 120Hz for smoother simulation with smaller steps. 3. **Max steps cap** - Limits physics steps per frame to 4 to prevent spiral of death on slow frames. 4. **Re-enabled matrixAutoUpdate** - The manual matrix updates were causing issues; letting Three.js handle it is more reliable. 5. **Removed redundant traverse updates** - No longer manually updating child matrices every frame. The plane should now move smoothly without stuttering.