Based on the scoping guidelines, this is an extremely ambitious Minecraft-style game that requires scoping down. I need to ask the user which core experience to focus on first. **Which Minecraft experience should I build first?** This is an ambitious game with many systems! Let's start with ONE core mechanic we can expand later. **Options:** 1. **Block Building** - Place and break voxel blocks on a small terrain. Build structures freely in first-person view. No enemies, no crafting, no survival mechanics. 2. **World Exploration** - Walk around a procedurally generated voxel landscape with simple terrain (hills, grass, trees). First-person movement with physics. No building, no combat. 3. **Mining & Resources** - Mine different block types (dirt, stone, ore) in a small area and collect them into inventory. Basic tool crafting (wooden pickaxe). No open world, no enemies. 4. **Survival Combat** - Fight hostile creatures that spawn in darkness with health/damage system. Small arena with day/night cycle. Basic weapons. No building, no crafting. Which would you like me to build?