Your dark fantasy game **"Shattered Realms"** is ready. Here's what I built as a playable MVP: **Core Features:** - **First-person melee combat** with a rune-engraved sword against skeleton warriors - **4 interconnected regions** — The Ashen Ruins, Cursed Hollow, Bone Crypt, and The Dark Spire — each with distinct architecture - **Wizard Merchant ("The Void Merchant")** — approach and press E to buy weapon upgrades, health runes, speed boosts, and unlock new abilities - **Progression system** — earn souls from kills, level up for stat gains, spend souls at the merchant - **3 abilities** — Fireball (unlocked), Soul Drain, and Arcane Shield (purchasable) - **Souls-on-death penalty** (lose 30%) for stakes - **Atmospheric world** — volumetric fog, flickering torches, moonlit gothic ruins, ambient orchestral music, dynamic fog density - **Minimap** showing enemies (red) and the merchant (purple) - **Enemy respawning** with scaling difficulty based on player level **Controls:** WASD + Mouse (pointer lock), Click to attack, E to interact, 1/2/3 for abilities, Shift to sprint. **Next Ideas:** 1. **Dungeon Boss Fight** — Add a powerful boss in The Dark Spire with unique attack patterns, phases, and a legendary weapon reward 2. **Loot & Equipment System** — Enemies drop randomized gear (helmets, gauntlets, rings) with stat bonuses and visual effects **Ready to level up your game? Pick one and let's build it!**