**Santos City** is live — a 3D open-world crime sandbox inspired by Southern California. Here's what's in the MVP: **Three Protagonists** — switch instantly with 1/2/3 keys: - **Michael** (red) — Retired criminal, starts Downtown - **Franklin** (blue) — Street hustler, starts Midtown - **Trevor** (orange) — Unhinged outlaw, starts in the outskirts **Open World:** - Procedural city grid with **downtown skyscrapers**, **midtown blocks**, and **sun-bleached suburbs** - Coastline with animated ocean & sandy beach - Desert hills and mountains beyond the city limits - Winding elevated highway system - Street lights, palm trees, window reflections on towers **Driving:** - 40 drivable vehicles scattered across the city (press **E** near a car) - Physics-based steering, acceleration, braking - GLB car model loaded for visual polish - NPC cars driving around with collision avoidance **Living World:** - 60 NPCs walking with daily routines, random idle/walk states - NPCs **flee in panic** when you drive near them at speed - Building collision for both on-foot and driving - Dynamic location names on the HUD (Downtown, Midtown, Beach, etc.) **Controls:** WASD move, Mouse look, E enter/exit car, Space jump, Shift sprint, 1-2-3 switch characters. Click to lock mouse. **Next Ideas:** 1. **Wanted System + Police Chase** — Commit crimes to raise stars, trigger police AI that pursues with escalating force (patrol cars → helicopters) 2. **Heist Missions** — Add a mission marker system with multi-stage heist planning: pick a crew, choose approach (loud vs stealth), and execute with all 3 characters switching mid-mission **Ready to level up your game? Pick one and let's build it!**