**SCP: Containment Wars** MVP is built. Here's what's in this build: **Core Features:** - **First-person shooter** in a procedural SCP Site-19 facility (corridors, containment cells, gates, crates for cover, pipes, fluorescent + emergency lighting) - **7 teams** to choose from: PBU, MTF, Chaos Insurgency, Serpent's Hand, UNGOC, UIU, GRU-P — each with unique spawn points, colors, and ally/enemy relationships - **AI bots** per team that patrol, detect, chase, and shoot at hostile players - **3 SCP entities**: SCP-173 (freezes when watched, instant kill up close), SCP-049 (chases and infects on touch), SCP-096 (enrages if you look at its face, then charges at extreme speed) - **Full HUD**: health bar, stamina bar, ammo counter, minimap with enemy/SCP tracking, kill feed, team badge, objectives, round timer (50 min) - **Shooting mechanics** with raycast hit detection, muzzle flash, recoil, reload (R key) - **Sprint system** with stamina drain - **Death/respawn system** with score tracking - **Audio**: gunshots, impacts, reload, alarm, death, ambient horror music - **Generated 3D weapon model** + fallback procedural gun - **Pointer lock FPS controls** + mobile dual-stick support via Playscape SDK **Controls:** WASD move, Mouse aim, Left-click shoot, R reload, Space jump, Shift sprint. Click to lock cursor. **Next Ideas:** 1. **Add SCP-682 Boss** - Spawn the unkillable lizard at 20 minutes with massive health, AoE attacks, and requiring team coordination to contain 2. **Vehicles & Weather System** - Add drivable trucks/helicopters at gate spawns with dynamic rain/night weather affecting visibility and AI behavior **Ready to level up your game? Pick one and let's build it!**