Fixed. On the first click, the button is now anchored at its current position with `position: fixed`, then on the next animation frame it transitions smoothly to the random position. Subsequent clicks transition normally since it's already fixed-positioned. **Next Ideas:** 1. **Growing "Yes" Button** - Make the Yes button grow slightly larger each time the No button is clicked, adding extra comedic pressure 2. **Trail of Hearts** - Leave a trail of small heart emojis wherever the No button moves to **Ready to level up your game? Pick one and let's build it!**