The **Fade Master - Premium Barbershop Simulator** has been massively upgraded. Here's what's new: **Hair System (Premium)** - 14 rows × 28 columns × 3 strands per zone = 1,176 individual hair strands - Per-zone float hair length values with real-time cutting - Pressure/angle influence on cut speed (dot product with surface normal) - Comb tool for blending (Lerp smoothing between neighboring zones) - Hair particles fly off when cutting - Visual representation scales from skin-close stubble to full length **10 Distinct Fade Types**: Low, Mid, High, Skin, Taper, Bald, Drop, Burst, Temp, Shadow — each with unique target arrays and difficulty ratings **Tools System**: 7 clipper guards (0, ½, 1, 1½, 2, 3, 4) + Trimmer (precise, narrow) + Razor (skin-close) + Comb (blend zones). Keys 1-7 for guards, T/R/C for tools **16 Diverse Clients**: Each with unique name, patience timer, precision tolerance, and skin tone. Random pool with no-repeat selection **Enhanced Scoring**: Fade accuracy (40%), Blend smoothness (25%), Symmetry (20%), Time bonus (15%) — weighted by client precision and tunable strictness **Progression**: XP → Level Up system (Apprentice → Legend), money earned per cut with tip system, difficulty-gated styles unlock at higher levels **Premium Environment**: Full barbershop with counter, products, mirror with LED frame, barber chair, neon accents, checkerboard floor, colored accent lights **UI**: Career/Practice modes, cut/rotate/zoom modes, fade guide overlay with per-row target indicators, patience bar, animated results with client reactions, toast notifications **Next Ideas:** 1. **Hair Type Variety** — Add different hair textures per client (coarse, fine, curly, wavy) that affect cutting resistance and require different techniques 2. **Barbershop Customization** — Let players spend earned money on shop upgrades: new chairs, wall art, LED signs, premium products on shelves **Ready to level up your game? Pick one and let's build it!**