Your **Battle Royale** is ready. Here's what's in the MVP: **Core Gameplay Loop:** - **100 players** (you + 99 AI bots) drop onto a procedurally-generated island - **Loot weapons** (orange boxes), **shields** (blue orbs), and **materials** (wood/stone/metal) scattered across the map - **Shoot** enemies with your assault rifle (hitscan bullets with spread) - **Build walls & ramps** for cover using collected materials - **Shrinking storm** closes in across 5 phases, dealing increasing damage - **Last one standing wins** with a Victory Royale screen **Controls:** - **WASD** - Move | **Mouse** - Look | **Click** - Shoot - **Space** - Jump | **R** - Reload | **Q** - Toggle build mode | **F** - Switch wall/ramp - Mobile: dual-stick + SDK buttons **Features:** - Third-person camera, 200x200 terrain with hills, trees, rocks, buildings - Live kill feed, minimap with storm ring + nearby enemies - Health + shield bars, ammo counter, material inventory - Generated weapon model, sound effects (gunshots, hits, building, storm, eliminations), background music - Leaderboard score submission + coin rewards **Next Ideas:** 1. **Chest Loot System** - Add glowing chests in buildings that drop randomized weapon rarities (common/rare/epic/legendary) with different damage and fire rates 2. **Glider Deploy** - Add a glider model during the drop phase with free-fall camera, letting you steer to choose your landing spot **Ready to level up your game? Pick one and let's build it!**