Built a C-UAS ballistic trajectory simulator with: **Physics Model:** - **Gravity** - Standard 9.81 m/s² - **Aerodynamic Drag** - Cd × ½ρAv² force opposing velocity - **Magnus Effect** - Spin-induced lateral force (Cm coefficient, cross product of spin axis & velocity) - **Wind/Crosswind (Xg)** - Adjustable speed & direction, affects relative velocity - **Coriolis Effect** - Optional Earth rotation compensation (45° latitude) **Features:** - Presets for .50 BMG, 20mm Vulcan, 30mm AHEAD, 40mm Bofors - Customizable muzzle velocity, mass, caliber, drag coefficient - Elevation & azimuth aiming - Wind speed/direction with visual indicator - Spin rate control for Magnus effect - Target drone with position, altitude, velocity - Auto lead-angle calculation - Trajectory comparison (with/without Magnus, with/without wind) - Real-time flight data: TOF, max range/height, impact velocity, drift values, energy **Next Ideas:** 1. **Burst Fire Mode** - Fire multiple rounds with dispersion pattern to simulate AA gun engagement zones 2. **Mach-dependent Drag** - Add transonic/supersonic drag coefficient curves for more accurate ballistics **Ready to level up your sim? Pick one and let's build it!**