Now the head, torsoTop, and torsoBot are locked rigidly to their rest positions — only the arms (lHand, rHand) and legs (lFoot, rFoot) will swing around on impacts. The body and head stay stiff like a proper stick figure. **Next Ideas:** 1. **Limb Swing Animations** - Add subtle idle animations where the arms and legs sway gently even without impacts, giving the figure more life 2. **Expression Changes** - Draw different facial expressions on the head (happy near Home/Sleep, stressed near Work/School) to reinforce the game's theme **Ready to level up your game? Pick one and let's build it!**