Hospital Simulator is built! Here's what's in this MVP: **Core Gameplay:** - **Character selection** (male/female nurse models) + **shift selection** (8/12/24 hours) - **6 ER treatment rooms** with 3D hospital beds, IV stands, and labeled room status - **Third-person top-down movement** (WASD) through the ER floor - **Procedural patient generation** with 10 complaint types, randomized names, vitals, urgencies, and allergies - **Treatment chain system** - each patient requires a unique multi-step treatment (take vitals → question → tests → medication → discharge/admit) - **Patient urgency timers** - critical patients can die if untreated **Systems Implemented:** - **Player Needs** - Energy, Hunger, Stress bars that decay over time, affecting performance - **Emergency Events** - Code Blue, Trauma Alert, Emergency Childbirth with countdown timers - **Room Cleaning** - Rooms become dirty after discharge, must be cleaned before reuse - **Waiting Queue** - Patients queue when all rooms are full, urgency worsens over time - **Death & Consequences** - Patients die from neglect, causing reputation/money penalties - **Career Progression** - 8 ranks from Nurse Trainee to Hospital Director, XP-based advancement - **Economy** - Earn money based on rank, performance, and urgency handled; penalties for deaths - **Break Room & Pharmacy** - Rest to restore energy, eat to restore hunger - **End-of-Shift Summary** - Full performance breakdown with XP, money, deaths, mistakes **3D Assets:** Hospital beds, IV stands, nurse desk, male/female nurse characters **Audio:** Hospital ambient music, heartbeat monitor, emergency alarm, success/error/click SFX **Next Ideas:** 1. **Unlockable Departments** - Add Imaging, OR, ICU, and Maternity wings that unlock with career rank progression 2. **Home Hub System** - Build the player's home with upgradeable furniture that boosts recovery speed between shifts **Ready to level up your game? Pick one and let's build it!**