I'll create a neon paddle-and-ball game with playscape SDK integration.Built `index.html` + `playscape.json` in `/workspace/v1`. Single-file neon paddle game: ball bounces off walls and paddle (angle based on hit position, speeds up each rally), score increments per hit, best score persists in localStorage, game-over overlay with restart button. Controls: mouse/touch to track, A/D or arrows for keyboard, mobile touch joystick via SDK. **Next Ideas:** 1. **Brick Layer** — Add a row of neon bricks at the top that shatter with particle bursts when the ball hits them, turning this into full Breakout 2. **Power-Ups** — Drop occasional glowing capsules (multi-ball, wide paddle, slow-mo) that fall toward the paddle for risk/reward catches **Ready to level up your game? Pick one and let's build it!** Ship it before the ball drops.