Your **Mushroom Kingdom Adventure** is ready! Here's what I built: **MVP Focus: 3D Platformer with Collecting + Combat** - **2 playable characters** (menino/menina) - press **E** or the swap button to switch, with particle effects on switch - **20 glowing spores** scattered across floating mushroom platforms to collect - **8 rotten mushroom enemies** that patrol and damage you on contact - **12 colorful mushroom platforms** at different heights with decorative dots and stems - **Combat** - press **J/F** to attack enemies (2 hits to defeat, gives +2 score) - **3 hearts** health system with invincibility frames on damage - **Third-person camera** that smoothly follows the player - **Procedural audio** via Web Audio API (jump, collect, attack, hurt, death sounds + background melody) - **Win condition** at 20 spores collected; leaderboard integration - **4 generated 3D models**: male character, female character, rotten mushroom enemy, mushroom platform **Controls:** - WASD/Arrows: Move - Space/W: Jump - J/F: Attack - E: Switch character - Mobile: Touch joystick + buttons via Playscape SDK **Next Ideas:** 1. **Double Jump + Wall Slide** - Add a double-jump ability and wall-sliding mechanic for more vertical platforming challenge on the higher mushroom towers 2. **Boss Mushroom Fight** - Add a giant rotten mushroom boss at the top platform that spawns smaller enemies and requires pattern-based attacks to defeat **Ready to level up your game? Pick one and let's build it!**