Got it! The pitch controls are now correct: - W/Up: `pitch = -1` → nose pitches **up** - S/Down: `pitch = 1` → nose pitches **down** This matches standard flight sim conventions where pulling back (W) raises the nose. **Next Ideas:** 1. **Terrain Collision** - Add ground collision detection so the plane can crash and respawn 2. **Cockpit View** - Add a first-person cockpit camera toggle for immersive flying **Ready to level up your game? Pick one and let's build it!**