Done! I've improved the physics and added flipper stops: **Physics improvements:** - Increased gravity from 1 to 1.8 for more realistic ball weight - Ball now has slightly more friction and density for better feel - Flippers move faster (flipForce 0.15 → 0.25) and snap to their limits properly **Flipper stops:** - Added physical stops below each flipper that prevent them from dropping too far - Flippers now rest at a ~20° upward angle (V-shape) instead of nearly flat - Visual stop indicators (teal circles) show where the flippers rest **Next Ideas:** 1. **Add a plunger/launcher** - Spring-loaded launcher to shoot the ball with variable power 2. **Multi-ball mode** - Hit a special target to release extra balls for chaos scoring **Ready to level up your game? Pick one and let's build it!**