🎮 **Elysian Forge Alpha v0.1** is ready! ## What's Built **Core Systems:** - Three.js renderer with modern graphics (shadows, fog, lighting) - Infinite voxel world with optimized chunk system - Procedural terrain generation with 7 biomes (Ocean, Beach, Plains, Forest, Hills, Mountains, Snow Peaks) - First-person camera with smooth movement - Voxel placement and destruction system - Dynamic chunk loading/unloading based on player position **Controls:** - WASD: Move - SPACE: Jump - SHIFT: Sprint - Mouse: Look around - Left Click: Destroy blocks - Right Click: Place blocks - ESC: Release mouse **Tech Features:** - Greedy meshing for optimized voxel rendering - Multiple noise layers for realistic terrain - Biome system with temperature/moisture - Shadow mapping and ambient occlusion ready - Real-time FPS and position tracking ## Running the Game ```bash cd /tmp/games/SbXvFe/v1 bun run dev ``` Then open http://localhost:5173/ --- **Next Ideas:** 1. **Dynamic Weather System** - Add volumetric rain, snow particles that accumulate on terrain, thunderstorms with lightning strikes, and wind effects on foliage 2. **Advanced Building Tools** - Implement multi-block selection, copy/paste blueprints, terrain brush tools (smooth, raise, lower), and material palette with 20+ block types **Ready to level up your game? Pick one and let's build it!**