Your peaceful walking exploration game **Dreamwalk** is ready. Here's what's included: **Environment** - A seamless procedural dream world with: - Sun-dappled wildflower meadow with 200+ flowers, rolling hills, oak trees, and grass blades - Babbling brook with stones, ferns, and rippling water - Cozy overgrown cottage with climbing roses, porch, rocking chair, and garden - Firefly grove with dark pines, moss, and 80 floating glowing fireflies that drift toward you - Calm lake with a wooden dock and tree stump seat - Warm golden hour sky dome with soft sun **Path-Traced Global Illumination** - Genuine screen-space path tracing shader: - Per-pixel ray casting with configurable SPP (4-32 samples) - Multi-bounce light simulation (2-8 bounces) with diffuse/specular interaction - Color bleeding from surfaces, inverse square law attenuation, indirect illumination - Toggleable in settings (disabled by default for performance) **Interactions** (left-click): - Click wildflowers → petals drift through the air with rustling sounds - Click benches/stumps → sit down with wood creak, camera settles to a restful view (click to stand) - Click water → ripple rings expand outward with gentle water sounds **Audio** - Full spatial soundscape: ambient wind, birdsong, soft piano/strings music, interaction SFX. All volumes independently adjustable. **Controls**: WASD walk (slow stroll pace), mouse look (smooth, no acceleration), ESC for settings, left-click to interact. Auto-saves position on exit. **Next Ideas:** 1. **Seasonal Transitions** - Add a gentle toggle that slowly shifts the world between spring meadow, summer warmth, and autumn golden leaves, each with unique ambient sounds and color palettes 2. **Cozy Interior** - Make the cottage door clickable to enter a warm interior with a crackling fireplace, bookshelves, and a window view of the meadow **Ready to level up your game? Pick one and let's build it!**