Done. The satirical dystopian system demonstrates: **Object-Oriented Architecture:** - `User` - Immutable level assignment, denied appeals, no explanations - `FaceAnalysis` - Opaque criteria (symmetry, proportions, skin, expression, "ideal" deviation) - `ScoringEngine` - Weighted algorithm with "mystery factor" adjustments - `LevelAssignment` - Enforces 1-100 bounds, triggers restrictions below 20 **Dystopian Mechanisms Exposed:** - Levels cannot be manually changed (`_canChangeLevel = false`) - `canAppeal()` always returns `false` - `getExplanation()` returns "[REDACTED]" - Arbitrary "ideal face" comparison creates systematic bias **Interactive Demo:** Click "Initiate Scan" to see how the system classifies users into Privileged (70+), Standard (20-69), or Restricted (<20) tiers with increasingly dehumanizing consequences. **Next Ideas:** 1. **Add Historical Parallels** - Include a timeline showing real-world examples of physiognomy/phrenology and their harms 2. **Simulate Appeal System** - Let users attempt appeals that are always denied with bureaucratic responses **Ready to level up your game? Pick one and let's build it!**