**30-Second Knock** is ready! **Core Features:** - **Peephole mechanic**: Look through the peephole to see visitors before deciding - **Real vs Fake detection**: 3 real visitors (neighbor, delivery person, elderly man) and 4 fake/monster types - **Sanity system**: Wrong choices drain sanity; opening door to monsters causes -25%, missing real visitors -5% - **Time pressure**: 10-second decision window with countdown - **Escalating difficulty**: Knock interval decreases and fake chance increases each round - **Atmospheric horror**: Ambient drone, heartbeat tension, flickering lights, screen shake **Controls:** - **Tap/Click** the peephole button to look through - **OPEN** if you think they're real - **IGNORE** to banish fakes - Keyboard: **SPACE** to peek, **O** to open, **I** to ignore **Next Ideas:** 1. **Story Discovery Mode** - Add collectible notes/items from real visitors that reveal why the apartment is haunted 2. **Progressive Sanity Effects** - At low sanity, add visual distortions (screen warping, hallucination visitors, reversed controls) **Ready to level up your game? Pick one and let's build it!**