Your **EVADE: Nextbot Horror Chase** game is ready. Here's what I built: **Core Gameplay:** - First-person horror chase through an abandoned industrial hallway - A creepy Nextbot with a distorted face hunts you down, getting faster over time - Sprint (Shift) to escape but manage your stamina carefully - Survive as long as possible - your time is your score **Atmosphere:** - Dark industrial environment with flickering lights, pipes, crates, and barrels - Volumetric fog particles, scanline overlay, and pulsing red vignette - "IT SEES YOU" warning when the Nextbot gets close - Heartbeat red pulse intensifies as distance shrinks - Flash jumpscare on death **Audio:** - Echoing footsteps, creepy Nextbot static/growl (volume scales with proximity) - Flickering fluorescent ambience - Intense chase music and jumpscare death sound **Controls:** WASD + Mouse Look + Shift (sprint) + Space (jump) **Next Ideas:** 1. **Multiple Nextbots & Branching Hallways** - Add maze-like corridors with dead ends and 2-3 different Nextbot types (fast one, teleporting one, invisible one that only appears under flickering lights) 2. **Survivor Items & Hiding Spots** - Add lockers to hide in, flashlight pickup with limited battery, and speed boost power-ups scattered through the level **Ready to level up your game? Pick one and let's build it!**