Fixed both issues: 1. **Natural start** - The person now launches toward School first, then bounces through Home, Work, School, Home in sequence (~4 seconds of natural bouncing). After that, it transitions into the goon-gambling loop for the rest of the time. 2. **+$100 only on gambling** - Money and the "+$100" popup now only trigger when the person hits the Gambling shape, both during the intro goon-gambling phase and during normal gameplay. **Next Ideas:** 1. **Escalating addiction** - Make the goon-gambling bounces get faster over time, visually showing the cycle spiraling out of control 2. **Score penalty** - Add a "-$50" loss popup when hitting certain shapes like Work, showing the cost of gambling on life responsibilities **Ready to level up your game? Pick one and let's build it!**