Your **Second Sun City MVP** is live! Here's what I built: **Core Gameplay:** - **Third-person 3D Solan** walking around a colorful neighborhood with WASD/joystick - **Enterable house** with cutaway wall system (press **V** or tap the wall toggle to cycle Full → Cutaway → Hidden) - **5 Needs bars** (Hunger, Hygiene, Fun, Energy, Social) that decay over time - **11 interactable objects** — walk near and press **E** to interact: Fridge, Stove, Bed, Shower, TV, Sofa, Toilet, Bookshelf, Phone, Garden Plot, Mailbox - **Day/night cycle** with sky color changes (golden hour, sunset, night) - **Neighborhood** with 4 colored neighbor houses, trees, sidewalk, and road - **Loading screen** with rotating life sim tips - **Action log** showing what your Solan is doing - **Background music** and sound effects (footsteps, interaction chime, low-need warning) **Controls:** - **WASD** — Move | **Q/R** — Rotate camera | **E** — Interact | **V** — Toggle walls - **Mouse drag** — Orbit camera | Mobile touch controls automatic via SDK **Next Ideas:** 1. **Create-A-Solan System** — Add a character customization screen with name input, skin tone sliders, and outfit selection before starting the game 2. **Cooking Skill & Recipes** — Implement a leveling cooking system where your Solan unlocks new recipes (cereal → pancakes → gourmet meals) with quality affecting hunger restoration **Ready to level up your game? Pick one and let's build it!**