Done! I've made these improvements: **Hitbox Fix:** - Player hitbox is now ~50% width and ~40% height of the sprite, centered on the ship body **New Upgrades (7 total):** 1. **Weapon** - Upgrades firepower (3 levels) 2. **Force** - Attachable/launchable orb 3. **Speed** - Faster fire rate 4. **Sidekick** - Up to 2 drone companions that follow and shoot 5. **Shield** - 8-second invincibility with pulsing purple shield effect 6. **Laser** - 5-second continuous beam that damages all enemies in its path 7. **Missile** - Homing missile that tracks enemies **Cool Animations:** - Upgrade text pops up and fades with particle burst - Screen flash on pickup - Powerups bob up/down and spin - Explosion particles when enemies die (15 particles + flash) - Shield pulses with dual-ring effect - Laser beam oscillates with gradient colors - Missile trails with glowing particles - Sidekicks hover and follow smoothly - Enemy hit flash effect **Next Ideas:** 1. **Boss Battles** - Add massive boss ships with multiple weak points and attack phases 2. **Weapon Combos** - Combine upgrades for special attacks (Shield + Laser = Beam Shield) **Ready to level up your game? Pick one and let's build it!**